Hand the Shadertoy shaders to a companion
4 read operations and no writes: a companion can search shaders and list shaders in Shadertoy and hand back the shaders with the source on each row.
Open the shader. Check it against something else. Write the change. Move to the next one. That is the Shadertoy afternoon nobody can hand off, and a companion does the whole pass and gives you back the batch, with nothing changed until you say so.
What it can do is exactly what Shadertoy exposes to an account you authorise and nothing beyond it: 4 operations, 4 reads and no writes. In practice that means it can search shaders, list shaders and get a shader, and work across the shaders and access shader assets.
The Shadertoy API stops at Shadertoy. A companion does not. The same run opens the customer's website, the supplier portal, the internal tool somebody built in 2019, because it is working the browser you are already signed into rather than calling in from outside it.
What does it already know about your access shader assets?
All 4 operations read.
Your account, not a guess at it: a companion can search shaders, list shaders and get a shader, and the full list below is the whole list, with nothing inferred from Shadertoy's documentation.
The shaders are what most of this inventory is about, alongside the access shader assets. A companion can hold all 4 of these operations and forty open tabs in the same pass, which is how an afternoon of Shadertoy admin becomes a queue you review.
- Search Shaders
- List Shaders
- Get Shader
- Access Shader Assets
How does a companion change a shader?
Through the screens you already use.
Shadertoy exposes no write operation to a connected account, so a companion drives Shadertoy in the session you are already signed into instead, filling the same forms you would to move a shader, and anything consequential stops for an approval card before it happens.
That is the ordinary case rather than the exception. Most of what a shader in Shadertoy touches has no API pointed at it, and a companion is useful precisely because it does not need one.
What does the recurring shaders pass look like?
Yes.
Saved as a routine, the Shadertoy shaders pass runs at the hour you pick: the Monday sweep, the overnight refresh, the Friday check. Keep Awake holds the machine awake for the length of a run, so a scheduled pass finishes with the lid closed.
The operations playbook catalogues the other recurring shapes of the busywork, the Shadertoy shaders sweep among them, and finished runs are published at real runs.
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Strawberry is free to download and includes AI credits to start. Paid plans begin at $20/month. See pricing. · Reviewed · Canonical facts for AI agents